'Rift'-Update zu SnowRunner veröffentlicht Heropic

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'Rift'-Update zu SnowRunner veröffentlicht

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Eine neue Map, "hi-rez textures" für die Konsolen-Versionen und etliche Bugfixes/Verbesserungen ...

Der Publisher Focus Home Interactive und Entwicklerstudio Saber Interactive haben nun für die Offroad-Simulation SnowRunner das erste umfangreiche Update veröffentlicht. Das Update trägt die Versionsnummer 5.0 und ist ab sofort für die PS4-, Xbox One- und PC-Plattform verfügbar.
 
Neben einer neuen Map mit der Bezeichnung "Rift" umfasst das Update etliche Bugfixes und Verbesserungen. Zudem bekommen die Konsolen-Versionen "hi-rez textures" spendiert und funktionierende Rückspiegel in den Fahrzeugen.
 
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Der Changelog sieht wie gefolgt aus:
 

Patch 5.0 Patch Notes

General

  • Added new Taymyr map: Rift
  • The truck engine will now automatically be turned off if the player is AFK
  • Information about trucks that are stored in the garage is now displayed on a minimap pop-up
  • Fixed problem when terrain simulation stopped working in certain situations
  • Fixed problem when truck's wheels were falling through the models of rocks
  • Fixed problem with cargo that was falling through the trailer
  • Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty
  • Fixed possible trucks loss if players quits the game when map is loading
  • A number of fixes for different collision situations between players trucks and trailers
  • Various fixes for in-game music
  • Various performance and memory optimizations
  • Fixed Tuz 166 ultimate suspension using wrong localization template
  • Fixed Hummer Tires using the wrong friction template.
  • Khan 39 Marshall mass tweaked to avoid mud physics glitchiness
  • Fixed "Repair The Truck" task on the Smithville Dam map
  • Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects
  • Objectives trucks that were not removed after tasks completion will now be properly removed from the map on level load
  • Fixed "Drilling Spare Part" spawn for "Lost Container" mission in co-op
  • Implemented saves corruption fix for players that are stuck in infinite loading screen

Co-Op

  • Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo
  • Added ability to change region in co-op
  • Guests can now spawn cargos on manual loading zones in a coop session
  • Fixed bug when player location icon was not properly displayed on the global map in co-op
  • Fixed problem when guests were unable to refuel in co-op

UI

  • Moved crane anchors control to functions menu
  • "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map
  • Max rank is now properly displayed
  • Supported option to choose different save slot
  • Added icon for locked gateways

Options

  • Added sticks inversion for gamepad
  • Added alternative to metrics system
  • Added rebind for additional features (camera, map, profile, truck controls)

Art

  • Improved LOD for different objects on a map
  • Crane art fixes
  • Various rear-view mirrors placement tweaks
  • Tweaked lampposts lightning across all maps

Wheels (PC only)

  • Added proper force feedback for driving and collision with different objects
  • Supported settings for force feedback
  • Fixed issue with reversed pedals on Logitech G920
  • Updated icons for wheels controls on HUD
  • Various in-game controls fixes
  • Fixed problem when Logitech G29 was not properly detected by the game

Modding (PC only)

  • Added subscription counter in mods UI
  • Supported proper mod preview display in truck store
  • Mod download status in now displayed in the mods menu
  • Added free camera on Summer/Winter Polygon maps
  • Added scrollbar in the mods menu
  • Art improvements for summer and winter polygons

Consoles only

  • Fixed headlights for PS4
  • Added hi-rez textures for PS4 Pro and Xbox One X
  • Added working rear-view mirrors on consoles
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