Hello everybody,
Not long to go now; Far Cry New Dawn launches tomorrow!
There will be a patch ready to download when you have the game. Below are the full patch notes.
1. Missions
- Fixed an issue where the player would keep some weapons in his inventory during specific missions.
- Added a missing underwater effect during some missions.
- Fixed an issue where enemy AIs could occasionally get stuck during specific activities.
- Fixed an issue with an AI running away too early in a specific mission.
- Fixed an exploit where the player could enter a VIP room by another location.
- Fixed an issue where finishing two specific missions at the same time could prevent one of them from ever completing.
- Fixed an issue where the client would spawn in the floor if he connected at the wrong moment during a specific mission.
- Fixed an issue where the player would not receive some radio calls under specific conditions.
- Fixed an issue where the player could see an NPC weapon passing through their model in a specific mission.
- Fixed an issue that could prevent the completion of a mission if another mission was active at the same time.
- Fixed an issue where a warning message was missing when an ally needed help during a specific mission.
- Fixed an issue where the player would find himself stuck outside of homebase during a specific mission.
- Fixed an issue that could prevent a mission from failing and restarting even if the fail conditions were met.
- Fixed an issue where some shaders were missing if the player loaded the game with only the launch portion installed.
- Fixed an issue where debug text would appear in the screen instead of the correct tip with alternative driving controls.
2. Homebase
- Adjusted precondition on some of the NPCs lines in the homebase.
3. World
- Fixed an issue where some corpses would not be replicated correctly for the client.
- Fixed an issue where an alarm prop could spawn inside another prop in a specific location.
- Fixed an issue where some trees and rocks would disappear and reappear in a specific location.
4. UI
- Fixed an issue where the red icons for enemies would not be displayed correctly in the compass.
- Fixed an issue where the client could get a visual cue as if he could upgrade infrastructures in the homebase.
- Adjusted icons for certain expedition rewards.
- Fixed an issue where interaction prompt could become invisible.
- Fixed an issue where some splash screens would remain stuck on the client's screen.
- Fixed an issue where the client could not see the host's health bar if the host was low on health.
- Fixed a visual issue where the health bar was not properly centered in its box.
- Fixed an issue where the progression panels were missing when zooming out of the map.
- Fixed an issue where text to speech would slow the navigation in some menues.
- Fixed an issue where detection meters would stay on screen after the enemy's death.
5. Audio
- Fixed several issues where the audio from main menu would keep playing in other menues.
6. Gameplay
- Fixed several issues with different Ubisoft Club rewards.
- Fixed an issue where a specific vehicle was not available for purchase in the menu store.
- Fixed an issue that would prevent the client from being able to perform takedowns.
- Fixed an issue where the host's ammo clip for a specific weapon was visible through his body.
- Fixed an issue where some explosion visual effect could become too bright with HDR settings activated.
- Fixed an issue where wingsuit feedback would be replaced after toggling weapon wheel while falling.
- Fixed an issue that would prevent the player from crafting medkits after reassigning gamepad controls.
7. Weapons
- Fixed an issue where the player could end up being unable to use a melee weapons.
- Fixed some weapons textures and special effects.
- Fixed an issue that prevented the player from upgrading a specific weapon.
8. Photomode
- Fixed an issue where the game speed would be affected by changing the time of day in photomode during a specific mission.
9. NPC
- Fixed an issue where Timber's eyes would not appear the same at night.
10. Localization
- Fixed an issue where subtitle text size would reset.
11. Trophies
- Updated some trophies' titles.
12. COOP
- Fixed connectivity issues after unplugging and replugging LAN cable.
13. Crash and Stability
- Fixed several stability issues with general gameplay.
- Fixed several stability issues caused by some expedition rewards.
- Fixed a stability issue caused by some outfits.
- Fixed a stability issue with the loot system.
- Fixed an issue where an error could occur after returning to title from the PlayStation™Store.
For a list of currently known issues, have a look at our thread in the Technical Support section.