Capcom veröffentlichte heute einige neue Bilder zu Haunting Ground. Die Screenshots findet ihr in unserer Mediasection.
Das Spiel erscheint am 29. April 2005 für die PS2.
Zudem stellt Capcom Infos zum Titel bereit:
[i]Haunting Ground includes the following features:
- Unique partnership dynamic In order to succeed, players must foster the complex connection between Fiona and Hewie which evolves as the game progresses
- Realistic canine model Hewie was created using motion capture and studying a real dog to convey true behaviour and movements in the game
+ Classic commands including attack, come, go, sit, stay and more
+ Hewie displays a variety of reactions to each command
+ The stronger the bond between Fiona and Hewie, the more likely he will be to obey her commands
- Engrossing atmospheric effects - Extra touches heighten fearful situations:
+ Control pad mimics Fionas pounding heartbeat
+ Fiona becomes more difficult to control the more time is spent near an enemy
+ If Fiona is not able to escape a threatening scenario, the screen becomes grainy, changing to black and white and eventually sending her into panic mode
+ Only by evading the perils can everything return to normal
+ Music adapts to gameplay, changing relative to the enemies proximity and threat level to Fiona
+ Enemies can hear and will react to sounds in the game, so Fiona must be careful when treading near them
+ Likewise, Hewie can hear noises and alert Fiona to impending danger
- Fully interactive environment - Players must cleverly hide behind objects to escape from enemies and utilize objects in the vicinity to solve puzzles
- Cinematics directed by Naoto Takenaka In order to provide the right sense of fear and a haunting atmosphere, Takenaka, a Japanese film director and actor, has been enlisted to manage the in game cut scenes
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