Selbst knapp ein Jahr nach Veröffentlichung der Halo: The Master Chief Collection für die Xbox One, arbeitet 343 Industries weiter an der Sammlung und hat einen neuen Patch durch die Zertifikation gebracht, wie das Studio bekannt gegeben hat. Das Update sollte in dieser Woche erscheinen.
Dabei werden unter anderem neue Strafen für Quitter und sonstige Unruhestifter eingeführt. Das kann soweit gehen, dass sie temporär vom Matchmaking ausgeschlossen werden. Wie lange die Sperre anhält, wurde dabei nicht bekannt gegeben. Weitere Fixes und Optimierungen wurden ebenfalls vorgenommen. In Zukunft will das Studio weiter an der Verbesserung des Matchmaking arbeiten.
Die vollständigen Patch-Notes seht ihr hier.
- Players will now receive a quit penalty and rank penalty for quitting any time after matchmaking voting begins in all matchmaking playlists, both ranked and unranked
- Added matchmaking betrayal booting for Halo: Combat Evolved
- Matchmaking voting now randomizes winner in the case of a tie, rather than selecting the left-most option
- Made a variety of improvements to ranking calculation
- Fixed an issue which could result in ranking down after winning a match
- Emblems and clan tags, in addition to gamertags, are now hidden while searching for a match
- Updated Team colors to always appear correctly in Forge mode
- The level of menu music will now drop when other players join a lobby / are connected to other players
- Fixed an issue where menu music could cut out after a game or on startup
- The controller schematic for H1 "Boxer" now correctly matches the in-game control layout
- Improved Classic/Remastered UI launch settings for Halo: CE and Halo 2 Campaign
- Improved matchmaking messaging to players
- Fixed an issue where lobby player positions could shuffle after a promotion to party leader
- Fixed an issue where players could select and use nameplates that they had not unlocked
- Fixed an issue where profiles could match into a game after the match started
- Made a variety of fixes for players who could become stuck at the “Downloading Latest Data” screen
- Fixed the glitched Who Needs Them? achievement
- Improved a variety of compatibility issues
- Made a variety of stability improvements
- Added matchmaking betrayal booting for Halo: Combat Evolved
- Matchmaking voting now randomizes winner in the case of a tie, rather than selecting the left-most option
- Made a variety of improvements to ranking calculation
- Fixed an issue which could result in ranking down after winning a match
- Emblems and clan tags, in addition to gamertags, are now hidden while searching for a match
- Updated Team colors to always appear correctly in Forge mode
- The level of menu music will now drop when other players join a lobby / are connected to other players
- Fixed an issue where menu music could cut out after a game or on startup
- The controller schematic for H1 "Boxer" now correctly matches the in-game control layout
- Improved Classic/Remastered UI launch settings for Halo: CE and Halo 2 Campaign
- Improved matchmaking messaging to players
- Fixed an issue where lobby player positions could shuffle after a promotion to party leader
- Fixed an issue where players could select and use nameplates that they had not unlocked
- Fixed an issue where profiles could match into a game after the match started
- Made a variety of fixes for players who could become stuck at the “Downloading Latest Data” screen
- Fixed the glitched Who Needs Them? achievement
- Improved a variety of compatibility issues
- Made a variety of stability improvements