Zu "Dark Souls II" wird am Freitag ein neuer Patch erscheinen, der relativ umfangreich ausfällt. Die Patch Notes zum Update 1.03 sehen folgendermaßen aus:
Multiplayer:
- Failing to create Multiplayer session no longer disables use of online items, such as White Soapstone.
- Players now receive a small portion of Humanity after successfully assisting in a Multiplayer session instead of regaining full Humanity.
- Starting boss fight with the Looking Glass Knight while summoning other players no longer cancels the summoning process.
- Fixed an issue that prevented some bloodstains, illusions, and messages from being displayed.
- Fixed an issue where “Unable to participate in Multiplayer Session” could constantly appear.
- Fixed some instances where the portrait of the person you were summoning was different than the actual character.
- You will no longer be able to take off Covenant rings while being summoned.
- Fixed an issue that would cause some summoned players to fall through the ground at Earthen Peak.
Game menu/interface/controls:
- Optimized Start Menu and Bonfire Menu performance.
- Trophy icon for “Holder of the Fort” has been fixed.
- Controller now vibrates when blocking an attack.
Other fixes:
- Bug involving Drangleic Castle door not opening has been fixed.
- Fixed an issue that would cause Souls to be lost upon death with the Ring of Life Protection equipped.
- Fixed an issue that caused some players to fall through elevators while using Binoculars and Magic simultaneously.
- Fixed an issue causing some enemies being hit by arrows at long distances receive 0 damage.
- Fixed an issue preventing the Brotherhood of Blood duels from starting properly.
- Added a message for players that displays after entering the coffin in Things Betwixt
- Fixed an issue where all of the items and objects in an area would reset (Without using a Bonfire Ascetic).
- Fixed an issue that didn’t unlock some items from vendors on 2nd and beyond playthrough.
- Fixed an issue causing the requirements for the Brotherhood of Blood Covenant be 50 too high.
- Licia’s conditions for moving have been optimized.
- Failing to create Multiplayer session no longer disables use of online items, such as White Soapstone.
- Players now receive a small portion of Humanity after successfully assisting in a Multiplayer session instead of regaining full Humanity.
- Starting boss fight with the Looking Glass Knight while summoning other players no longer cancels the summoning process.
- Fixed an issue that prevented some bloodstains, illusions, and messages from being displayed.
- Fixed an issue where “Unable to participate in Multiplayer Session” could constantly appear.
- Fixed some instances where the portrait of the person you were summoning was different than the actual character.
- You will no longer be able to take off Covenant rings while being summoned.
- Fixed an issue that would cause some summoned players to fall through the ground at Earthen Peak.
Game menu/interface/controls:
- Optimized Start Menu and Bonfire Menu performance.
- Trophy icon for “Holder of the Fort” has been fixed.
- Controller now vibrates when blocking an attack.
Other fixes:
- Bug involving Drangleic Castle door not opening has been fixed.
- Fixed an issue that would cause Souls to be lost upon death with the Ring of Life Protection equipped.
- Fixed an issue that caused some players to fall through elevators while using Binoculars and Magic simultaneously.
- Fixed an issue causing some enemies being hit by arrows at long distances receive 0 damage.
- Fixed an issue preventing the Brotherhood of Blood duels from starting properly.
- Added a message for players that displays after entering the coffin in Things Betwixt
- Fixed an issue where all of the items and objects in an area would reset (Without using a Bonfire Ascetic).
- Fixed an issue that didn’t unlock some items from vendors on 2nd and beyond playthrough.
- Fixed an issue causing the requirements for the Brotherhood of Blood Covenant be 50 too high.
- Licia’s conditions for moving have been optimized.