Anhand eines Berichtes von The Verge, entlässt Microsoft weitere 650 Mitarbeiter in der Spieleabteilung, nachdem vor einigen Monaten rund 1900 Mitarbeiter ebenfalls gekündigt wurden.
Der Chef der Xbox-Sparte, Phil Spencer, hat die Entlassungen in einem Memo angekündigt, welches The Verge veröffentlichte und ihr am Ende des beitrages einsehen könnt. So sollen die Kürzungen im Zusammenhang mit dem Activision Blizzard-Deal stehen, jedoch versicherte Phil Spencer in seiner E-Mail, dass keine Spiele, Geräte oder "Experiences" gestrichen und keine Studios als Teil der Entlassungen geschlossen werden.
So habe man laut Spencer im Rahmen der Anpassung der Teamstruktur nach der Übernahme und der Verwaltung des Unternehmens die Entscheidung getroffen, circa 650 Stellen bei Microsoft Gaming zu streichen, die größtenteils der Unternehmens- und Unterstützungsfunktionen zuzuordnen sein sollen, um das Unternehmen für den langfristigen Erfolg zu organisieren.
Nachfolgend das vollständige Memo:
For the past year, our goal has been to minimize disruption while welcoming new teams and enabling them to do their best work. As part of aligning our post-acquisition team structure and managing our business, we have made the decision to eliminate approximately 650 roles across Microsoft Gaming — mostly corporate and supporting functions — to organize our business for long term success.
I know that this is difficult news to hear. We are deeply grateful for the contributions of our colleagues who are learning they are impacted. In the US, we’re supporting them with exit packages that include severance, extended healthcare, and outplacement services to help with their transition; outside the US packages will differ according to location.
With these changes, our corporate and supporting teams and resources are aligned for sustainable future growth, and can better support our studio teams and business units with programs and resources that can scale to meet their needs. Separately, as part of running the business, there are some impacts to other teams as they adapt to shifting priorities and manage the lifecycle and performance of games. No games, devices or experiences are being cancelled and no studios are being closed as part of these adjustments today.
Throughout our team’s history, we have had great moments, and we have had challenging ones. Today is one of the challenging days. I know that going through more changes like this is hard, but even in the most trying times, this team has been able to come together and show one another care and kindness as we work to continue delivering for our players. We appreciate your support as we navigate these changes and we thank you for your compassion and respect for each other.
Phil
I know that this is difficult news to hear. We are deeply grateful for the contributions of our colleagues who are learning they are impacted. In the US, we’re supporting them with exit packages that include severance, extended healthcare, and outplacement services to help with their transition; outside the US packages will differ according to location.
With these changes, our corporate and supporting teams and resources are aligned for sustainable future growth, and can better support our studio teams and business units with programs and resources that can scale to meet their needs. Separately, as part of running the business, there are some impacts to other teams as they adapt to shifting priorities and manage the lifecycle and performance of games. No games, devices or experiences are being cancelled and no studios are being closed as part of these adjustments today.
Throughout our team’s history, we have had great moments, and we have had challenging ones. Today is one of the challenging days. I know that going through more changes like this is hard, but even in the most trying times, this team has been able to come together and show one another care and kindness as we work to continue delivering for our players. We appreciate your support as we navigate these changes and we thank you for your compassion and respect for each other.
Phil