The Last of Us Part I: Update 1.03 für PS5 veröffentlicht  Heropic

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The Last of Us Part I: Update 1.03 für PS5 veröffentlicht 

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Darunter neue T-Shirts für Ellie aus der HBO-Serie

Naughty Dog hat gestern Update 1.03 für die PS5-Version von The Last of Us Part I veröffentlicht. Generell wurden QoL (Quality of Life)-Verbesserungen und auch neue T-Shirts für Ellie eingeführt, die auf die HBO-Serie von The Last of Us basieren.
 
[Brazilian Portuguese] Remastered and increased the audio quality for in-game voice lines
Adjusted aim sensitivity from 1-10 to 1-100, with a lower minimum sensitivity
Companion characters now throw bricks at enemies during combat more consistently
Rifle weapons now use hit-scan instead of projectile physics to determine whether they hit an enemy
Increased the pump shotgun's base fire rate
Melee and Fire may now be bound to the same button in Customize Controls (Options > Controls > Customize Controls)
Speedrun Mode timer now pauses during black screen fades
Melee attacks using a two-handed melee weapon now kill stunned enemies
Meleeing while sprinting now staggers Infected enemies for longer
Player character can move sooner after finishing a melee swing
Companion characters rescue the player character from enemy grapples more consistently
Shotguns and rifles begin rechambering sooner after being unholstered
Melee attacks that send enemies to their knees now combo into finishers, whether or not the player has a melee weapon
Increased time that human enemies are staggered after being punched
Enemies no longer beg for their lives when they can't be easily reached by the player
Adjusted timing of various checkpoints throughout the game
Numerous visual improvements and adjustments throughout the game
Multiple fixes to subtitles, UI text, and Screen Reader lines
[Grounded Difficulty] Reduced the accuracy of the turret truck
[Permadeath Mode] The deer hunt is no longer considered a combat encounter

Bug Fixes


Drawing the bow no longer reduces the player's accuracy with other weapons
Fixed an issue where the player may spin around their target when using sprinting melee attacks
Fixed an issue where a melee swing may be canceled mid-swing when holding a shotgun
Loading save files no longer affects the number of bonus feature unlock points currently available
Fixed an issue where some weapons’ reloads may be interrupted before all bullets were loaded
Corrected accuracy of the El Diablo pistol when using its scope
Fixed an issue where nail bombs may be retrieved after detonating
Director’s Commentary now plays during the final credits
Rechambering a weapon now registers as complete sooner, so the player won't have to repeat the animation if interrupted
Baseball bats now do the same damage against Clickers as other two-handed melee weapons
Player no longer automatically succeeds when machete-wielding enemies do an evasive counterattack
Fixed an issue where Infected may use a human enemy’s grab attack when grabbing the player from behind
Fixed an issue where companion characters may die in combat at unintended times
Removed some cover positions that allowed enemies to shoot the player character without revealing themselves
Infected no longer enter the 'beg for life' state
Fixed an issue where some items and ingredients were not added to the player's inventory when collected
Fixed issues with some in-game cutscenes where the player may get interrupted if attacked
[The Prologue] Tommy will lead the player more consistently
[The Prologue] Fixed an issue where player character may die during the car crash cutscene
[Tommy’s Dam] Fixed an issue where the player character may get stuck behind a door during the fight at the hydroelectric dam
[The Firefly Lab] Shooting a doctor will no longer make them invincible to flamethrowers
[New Game+] All extra ammo and ingredient types now appear as intended when playing in Full Loadout mode on Grounded difficulty.

Left Behind Standalone


The arcade minigame will not request multiple attacks that deal no damage in a row
Moved a corpse's arm to the correct location
Improved Ellie's accuracy to match her accuracy during the main story

Accessibility


Improved Navigation Assistance goal placement across various locations
Fixed button prompts that showed the incorrect button in certain circumstances
Fixed some collectible items not highlighting correctly when using High Contrast Mode
Fixed various issues where the incorrect cue would play when using audio cues
Fixed issue in Chapter and Encounter Select menus where the Screen Reader did not read sub-chapter names

Additional Content


New HBO® in-game t-shirt cosmetics for Ellie
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