Das Entwicklerstudio Hello Games hat nun ein neues Update zu No Man's Sky veröffentlicht. Es trägt die Versionsnummer 1.77 und behebt vorallem einige Bugs.
Das Update steht ab sofort für die PS4-, Xbox One- und PC-Plattform zum Herunterladen bereit. Der Changelog sieht wie gefolgt aus:
- Fixed an issue where Big Ball would get stuck in the refiner output (any previously broken refiners will now be clear)
- Fixed an issue where all crystals would be called ‘Unknown’
- Fixed an issue where the tutorial mission would not advance if the player collected a Hermetic Seal too early
- Fixed an issue where the mission flow would halt when instructed to build a base for Apollo’s contact if the base already had an Overseer but no large-scale rooms
- Fixed some crash issues in exocraft races
- Fixed a hang issue when accessing a mission dialogue at the same time as the mission deadline
- Fixed a hang issue when accessing the Starship Communicator at the same time as exiting the cockpit
- Fixed an issue where ancient ruins and crashed freighters could sometimes spawn floating above the surface of planets
- Adjusted the health of corrupted Sentinels to make them more tough than regular Sentinels
- Fixed an issue where the advanced mining laser was not required to mine advanced substances
- Fixed an issue where killing another player with melee attacks would result in an incorrect chat message
- Addressed a number of photosensitivity issues around the Portal and the enter/exit ship effects
- Fixed an issue where the terrain manipulator beam would not render on Multi-Tools with one pre-installed at purchase
- Fixed an issue where resource names could appear multiple times on the planetary readout from space
- Fixed an issue with collision on some medium-sized rocks
- Fixed an issue with the Pocket Reality Generator not being buildable indoors
- Disabled the Analysis Visor while on ladders
- Fixed an issue where all crystals would be called ‘Unknown’
- Fixed an issue where the tutorial mission would not advance if the player collected a Hermetic Seal too early
- Fixed an issue where the mission flow would halt when instructed to build a base for Apollo’s contact if the base already had an Overseer but no large-scale rooms
- Fixed some crash issues in exocraft races
- Fixed a hang issue when accessing a mission dialogue at the same time as the mission deadline
- Fixed a hang issue when accessing the Starship Communicator at the same time as exiting the cockpit
- Fixed an issue where ancient ruins and crashed freighters could sometimes spawn floating above the surface of planets
- Adjusted the health of corrupted Sentinels to make them more tough than regular Sentinels
- Fixed an issue where the advanced mining laser was not required to mine advanced substances
- Fixed an issue where killing another player with melee attacks would result in an incorrect chat message
- Addressed a number of photosensitivity issues around the Portal and the enter/exit ship effects
- Fixed an issue where the terrain manipulator beam would not render on Multi-Tools with one pre-installed at purchase
- Fixed an issue where resource names could appear multiple times on the planetary readout from space
- Fixed an issue with collision on some medium-sized rocks
- Fixed an issue with the Pocket Reality Generator not being buildable indoors
- Disabled the Analysis Visor while on ladders