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Patch #13 zu Playerunknown's Battlegrounds veröffentlicht

Der Patch soll die Performance verbessern ...

XBOX One // Mittwoch, 02. Mai 2018 um 13:03 von needcoffee


Das Entwicklerstudio Bluehole und Microsoft haben jetzt für die Preview-Version von Playerunknown's Battlegrounds einen neuen Patch veröffentlicht. Der Patch trägt die Versionsnummer 13 und bringt zahlreiche Neuerungen und Verbesserungen mit sich.

Der Changelog sieht wie gefolgt aus:

These optimization and performance improvements have been proven to be effective on the PUBG test server, so we’re bringing them over to live servers now.

- The free-fall and parachuting process has been optimized, leading to performance improvements during the initial stages of each game.

- World loading has been optimized. “Play-doh” and interior prop pop-in effects have been improved.

- Movement data for nearby but out-of-sight players is now handled in a more efficient manner, resulting in general performance improvements.

- Similarly, when nearby but out-of-sight players equip or unequip items, this process is handled in a more efficient manner. This helps with performance and crashes throughout the game.

- The inventory has been optimized, improving response time when opening it and solving some crashing issues.

- Uninhabited boats and vehicles were causing some performance issues, and we’ve resolved this issue.

KNOWN ISSUE:

After long play sessions (three or more hours) on the standard Xbox One and the Xbox One S, the game sometimes crashes. This has been a problem for some time, and we hope to solve it soon. In the meantime, there’s a simple workaround you can use. Simply restart the app every couple of hours if you plan on playing a longer play session.

TEST SERVER NEWS:

Soon we’ll announce more details about our plans for additional testing on the Xbox Test Server. Stay tuned!


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