Auf dem PlayStation Meeting 2005 in Japan sind heute einige neue Informationen zur PlayStation 3 aufgetaucht:
Havok Engine
Sony hat die Physik-Engine "Havok" lizensiert. Damit ist die Engine auch in den Software Development Kits der PS3 enthalten.
Masa Chatani, Sony Computer Entertainment:
It is our pleasure to have a strategic licensing agreement with Havok. With its cutting edge technology, Havok's physics engine is highly supported by numbers of content creators around the world. By including Havok's technology in the PS3 Software Development Kit,every developer will be able to utilize physics engine to create next generation content with real and natural effects.
David O'Meara, CEO von Havok:
We are excited and proud to partner with SCEI to provide our physics and animation technology with the PS3 development kit. Havok's technology has been used by major developers all over the world in more than a hundred games. Our agreement with SCEI opens the door for all PS3 developers to use Havok to create spectacular game worlds with incredibly realistic special effects and interactive game characters.
SN Systems
Sony hat den Toolsentwickler SN Systems Limited (Bristol, UK) aufgekauft. Die britische Firma entwickelte das ProDG-Tool, was unter anderem bei PS2, GameCube, DS, und PSP Verwendung fand.
Masa Chatani, Sony Computer Entertainment:
It's a great pleasure to have SN Systems on board PlayStation. For more than 10 years, they have pioneered the development of great tools for PlayStation content creation. By combining our experience and skills together, PlayStation will have even more sophisticated tools to deliver to content creators around the world.
Andy Beveridge, Mitgründer und Direktor von SN Systems:
We're looking forward to working more closely with SCEI to provide even better tools for the developer community.
Unreal 3 Engine
Sony hat mit Epic Games eine Vereinbarung betrefflich der Unreal 3 Engine getroffen. So wird die Engine in den PlayStation 3 Entwicklerkits vorhanden sein. Der Evaluation-Mode scheint die Entwickler nicht zu zwingen, die Engine zu verwenden, sondern gibt ihnen die Möglichkeiten, die sich mit ihr bieten, erst einmal ausgiebig zu testen bevor die Lizenz dafür erworben werden muss.
Masa Chatani, Sony Computer Entertainment:
We're very happy to have a strategic licensing agreement with Epic Games. The power of Unreal Engine 3 demonstrated at E3 was so highly received. By providing the outstanding content development technology of Unreal Engine 3 for PS3 developer community, we believe that many high-quality content maximizing the power of PS3 will become available.
Tim Sweeney, CEO von Epic Games:
[quote]We're very excited to be able to work closely with SCEI to provide our complete
end-to-end solution to PS3 developers. Now, every PS3 developer will be able to try out Unreal Engine 3 and be productive on their very first day of PS3 development.[/quote]