Deep Silver hat angekündigt, dass Dead Island und Dead Island: Riptide überarbeitet wird und für die PS4, Xbox One und den PC erscheint.
Hier findet ihr die überarbeiteten Features:
[b]Higher Quality Textures
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Game textures have been redone in a higher resolution and the level of quality has been improved across the board.
[b]Photorealistic new lighting system
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The lighting system in the game has been vastly improved, providing a much more realistic look, enhancing the stunning tropical setting.
[b]Physically based shading
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The introduction of new physically based shading techniques due to the latest iteration of the Chrome Engine means a higher quality look to the game models and objects as they react in a more realistic way to various lighting conditions
The addition of more sophisticated anti-aliasing means that console players can now experience Dead Island without unsightly “jaggies“ – meaning a much cleaner look throughout
[b]Improved-quality game models and geometry assets
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All major geometry assets (for example: NPCs and character models) highlight a marked quality increase
[b]HBAO and motion blur effects
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The introduction of Horizon-based Ambient Occlusion adds an extra layer of depth and realism to the world
Through a better implementation of object shadows, while the all-new motion blur effects will provide a much more cinematic feel to the game experience.
[b]Updated game UI
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Providing a more consistent look between both Dead Island and Dead Island: Riptide. Increase to equal quality level for seamless game experience.
[b]The Current-gen Console Experience
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The Dead Island Redux Collection will also of course take advantage of the latest console features such as Online 4 Player Co-op, PS Vita Remote-Play (PS4), Share-Play (PS4), streaming and recording
[b]Power Fists Power-up
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And last but not least, The fan favourite unofficial PC mod will also now be added to both products. Punch your way through the mayhem with craziest power-up ever!