343 Industries und Microsoft haben die Januar Inhalte und das passende Update zu Halo 5: Guardians für Xbox One veröffentlicht. Schon in der letzten Woche haben wir den Launch-Trailer mit den genauen Inhalten zur Verfügung gestellt bekommen. Unter anderem werden zwei neue Maps (eine für Warzone, eine für Arena) hinzugefügt und über 50 neue REQ Packs.
Auch einige Änderungen und Verbesserungen werden am Spiel vorgenommen. Der Patch ist 3,3GB groß. Die Patch-Notes könnt ihr euch hier anschauen.
Multiplayer:
New Arena map Riptide added
New Warzone Assault map Urban added
Over 50 new REQs including weapons, armor, emblems, and more have been added
Modified color of Blue Team in multiplayer to improve Red vs Blue balance
Increased Warzone REQ Leveling speed
Increased Warzone weapon despawn time from 5 seconds to 20 seconds
Fixed exploits on Overgrowth that allowed players to get out of normal map boundaries
Fixed map holes on Recurve, Basin, and Deadlock
Fixed issues with Trident that allowed players to shoot through certain walls
Added Line of Sight toggle option for use in custom games, such as Octagon
The option to change teams has been added to the pause menu in custom games
Additionally, the update includes a number of fixes and balances, ranging in size. Halo Waypoint has detailed the changes as follows:
Sandbox:
Fixed “fast fall” and “slide boost” exploits
Reduced the zoom time of the SPNKr Rocket Launchers
Increased brightness of the Classic BR scope
Reduced melee damage while boarding Wraiths and Scorpions
Sword of the Faithful Beam Rifle now kills with a headshot
Fixed issue where Maintain Sprint being toggled off didn’t allow players to slide when sprinting
User Interface:
Spartan Rank Progress now appears under all players’ nameplate
Active Roster updated to show whether or not friends are joinable and/or can be spectated
Rarity is displayed for REQs in Spartan HUB Customization
Players can now see equipped customization items from Spartan Appearance, Spartan ID, and Weapon Skins rather than going to each individual menu screen
New Arena map Riptide added
New Warzone Assault map Urban added
Over 50 new REQs including weapons, armor, emblems, and more have been added
Modified color of Blue Team in multiplayer to improve Red vs Blue balance
Increased Warzone REQ Leveling speed
Increased Warzone weapon despawn time from 5 seconds to 20 seconds
Fixed exploits on Overgrowth that allowed players to get out of normal map boundaries
Fixed map holes on Recurve, Basin, and Deadlock
Fixed issues with Trident that allowed players to shoot through certain walls
Added Line of Sight toggle option for use in custom games, such as Octagon
The option to change teams has been added to the pause menu in custom games
Additionally, the update includes a number of fixes and balances, ranging in size. Halo Waypoint has detailed the changes as follows:
Sandbox:
Fixed “fast fall” and “slide boost” exploits
Reduced the zoom time of the SPNKr Rocket Launchers
Increased brightness of the Classic BR scope
Reduced melee damage while boarding Wraiths and Scorpions
Sword of the Faithful Beam Rifle now kills with a headshot
Fixed issue where Maintain Sprint being toggled off didn’t allow players to slide when sprinting
User Interface:
Spartan Rank Progress now appears under all players’ nameplate
Active Roster updated to show whether or not friends are joinable and/or can be spectated
Rarity is displayed for REQs in Spartan HUB Customization
Players can now see equipped customization items from Spartan Appearance, Spartan ID, and Weapon Skins rather than going to each individual menu screen