Neues Update zu Call of Duty: Black Ops 2 behebt einige Bugs im Multiplayer-Modus Heropic

Bild hier droppen

 100%
Hotness
PS3
360
WIIU
PC
7

Neues Update zu Call of Duty: Black Ops 2 behebt einige Bugs im Multiplayer-Modus

News

Changelog inside ...

Auch wenn der Release von Call of Duty: Black Ops 2 bereits vor einiger Zeit erfolgte und demnächst mit Call of Duty: Ghosts schon ein neuer Ableger der Call of Duty in der Startreihe steht, so hat das Entwicklerstudio Treyarch nun ein neues Update für das Game veröffentlicht. Das Update kann ab sofort für die PS3- und Xbox 360-Plattform heruntergeladen werden. Der Changelog sieht wie gefolgt aus:
 
Multiplayer Issues Addressed

- Fixed an issue which caused strafe and backwards movement speeds to be slower than intended in certain circumstances.
- Addressed an issue where Players were able to copy other Players' emblems.
- Fixed an issue where throwing down and picking up equipment (such as the Bouncing Betty) for a long period of time would cause those items to become invisible when thrown.
- Fixed bullet and equipment collision in Detour with several of the metal tiles in the lower section of the bridge.
- Players are no longer able to stand on invisible collision near the crane in Uplink.
- Fixed an issue in Uplink where Players were able to access invisible collision near the lower start spawn, outside of the intended playspace.
- Players are no longer able to Dive-To-Prone into a section of the downed plane in Cove.
- Improved stability with the preview movies in CoDTV when signing in and out of profiles.
- Fixed an issue where the lobby countdown timer would reset back to full in certain circumstances.

Zombies Issues Addressed

TranZit

- Zombies no longer jitter when they climb on the roof of the bus or when they enter from the windows.
- Fixed an issue where zombies killed inside the bus would attack Players for a second before despawning.

Die Rise

- Leapers no longer become stuck in the main elevator shaft.

Xbox 360 Buried

- The Double Points upgrade now applies when purchasing ammunition for wall-buy weapons.
- Players are no longer able to Dive-To-Prone on a haystack in the Stables and become free from zombie attack.
- Fixed an issue in the starting area where Players were able to Dive-To-Prone and safely land on collision without going down the slide.
- Players are no longer able to Dive-To-Prone on a fence outside the Church and become free from zombie attack.
- Addressed an issue where Players were able to place a Trample Steam in the Courthouse tunnels, launch themselves into a wall, and become free from zombie attack.
- Fixed an issue where Players were receiving points by touching zombies with the Insta-Kill persistent upgrade active and a sniper rifle equipped.
- Players are no longer able to access unintended collision in-between the General Store and Stables and be free from zombie attack.
- Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.
- Fixed an issue where zombies were getting stuck in walls when Players stood in Vulture-Aid stink.
- Players are no longer able to stand on invisible collision on the Stables' exterior and be free from zombie attack.

PS3 Buried

- The Double Points upgrade now applies when purchasing ammunition for wall-buy weapons.
- Fixed an issue in the starting area where Players were able to Dive-To-Prone and safely land on collision without going down the slide.
- Players are no longer able to Dive-To-Prone on a fence outside the Church and become free from zombie attack.
- Addressed an issue where Players were able to place a Trample Steam in the Courthouse tunnels, launch themselves into a wall, and become free from zombie attack.
- Fixed an issue where Players were receiving points by touching zombies with the Insta-Kill persistent upgrade active and a sniper rifle equipped.
- Players are no longer able to access unintended collision in-between the General Store and Stables and be free from zombie attack.
- Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.
- Fixed an issue where zombies were getting stuck in walls when Players stood in Vulture-Aid stink.
- Players are no longer able to stand on invisible collision on the Stables' exterior and be free from zombie attack.
VOID
Externer Inhalt
Sichtbarkeit:
Keine Planung
Log anzeigen
BIZ
MULTI
PC
MS
XONE
XBSX
NIN
SWI
PS4
PS5
SON

Andere Kategorien:

CMMT
😃
EMU
FUN
INT
MEDI
MOV
RNT
RMR
NOTE
SIDE
STYL
NGAG
PHTM
XBOX
360
XBLA
GBA
NGC
3DS
N64
NDS
WII
SNES
WIIU
WW
DC
SEGA
ANDR
IOS
SMRT
PS
PS2
PS3
PSN
PSP
VITA

Login

Wir nutzen Cookies, um euren Login, Präferenzen, Mechaniken, Analysen und technische Aspekte eures Aufenthalts zu speichern und auf consolewars umzusetzen. In News eingebettete Youtube-Videos und Tweets setzen ihre eigenen Cookies auf die wir keinen Einfluss haben.

CW Cookies akzeptieren