Für den GBA ist ja schon eine 3D Engine in Entwicklung(ist die schon fertig?), jetzt hat eine Firma namens Logik State eine weitere 3D Engine angekündigt, die folgendes leisten soll:
*15->20 fps 3D on a primarily 2d platform in a real game situation
*Over 2500 polygons per second when texture mapping the whole screen
*Full UV affine texture mapped polygons
*Full 6 Degree's of freedom
*Full 3D collision system
*Highly optimized ARM assembly
*Object culling
*Back-face culling
*Particle system
*N sided polygons
*Supporting full 3D environments e.g. racing tracks,3D worlds,
*Object LOD support
*3D sprites support
*Full parent child object hierarchy
*Procedural texture support
*Animated texture support
*Animated camera(s) allow easy implementation of cut scenes and/or replays
*Runs alongside a custom sound driver mixing 8bit digital PCM sound data with 6 channels for music and 2 channels for sound effects
*Coupled with our custom sound driver this provides a complete solution for 3D graphics.
Als Bonus gibts auch noch ein paar Screenshots