Die unabhängige Spieleschau ist eine lockere Newsreihe, die Indie-Games mehr Bedeutung schenken will. Dabei spielt das Genre keine Rolle: Action-Adventure, Simulation oder Strategie - Alles kann, nichts muss.
Ihr habt ein solches Game entdeckt, dann her damit: Stellt mir eure Indie-Entdeckung in diesen Thread samt kurze Game-Info, Links zur Webseite etc. vor und werdet so Teil der nächsten Newsausgabe von "Die unabhängige Spieleschau".
Im Zuge der diesjährigen PAX East in Boston, USA hat das Ein-Mann-Entwicklerstudio Mechanical Head Games (Gründer: Aarne "MekaSkull" Hunziker) und Publisher Yacht Club Games - bekannt durch die Shovel Knight-Reihe - das 2D-Ninja-Action Game Cyber Shadow angekündigt. Anfang 2016 stellt Arne Hunziker das Game auf der TIGSource-Plattform offiziell vor: Interessierte Leser konnten so die Anfangsentwicklung nach und nach verfolgen.
Im Game schlüpft man in die Rolle von Shadow, der in einer Welt lebt, die von synthetischer Lebensformen regiert wird. Um den Grund herauszufinden, warum die Welt untergegangen ist muss sich Shadow durch Horden von Gegner kämpfen und listige Fallen überwinden - die Stadt Mekacity ist düster und gefährlich. Dabei wird die Story über animierte Zwischensequenzen erzählt, die im Stil an alte NES Ninja Gaiden-Teile erinnert.
Ein offizieller Releasetermin zu Cyber Shadow wurde noch nicht genannt. Das Game erscheint für die PC-, Nintendo Switch-, Xbox One- und PS4-Plattform und wird 14.99 US-Dollar kosten.
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The world has been taken over by synthetic lifeforms. A desperate plea for help sets Shadow on a journey to uncover what started the path to perpetual ruin. Slash through the techno hordes, leap past traps, and nimbly navigate the ruins of Mekacity.
Only you can unlock the secrets to your clan’s ancient powers in Cyber Shadow, the quintessential Ninja Action game.
Features
- Dash, slice, and leap through masterfully designed levels filled with sharply honed ninja platforming action.
- Authentic 8-bit presentation with hand-crafted sprites, a detailed pixel aesthetic, and perfect controls. Modern touches like fluid animation, multi-layered parallax backgrounds, and evolved game design.
- Take down more than a dozen apocalyptic bosses, from enormous war machines to your synthetic clan rivals.
- Relive the authenticity of classic 8-bit challenge or experience it for the first time.. with an added convenience or two.
- Rescue your clan to unlock permanent Ninjutsu skills and abilities, combining them seamlessly as only the warrior of legend could.
- Search for secrets as you explore the ruined world. Return to your old haunts to find supplies, items and upgrades.
- Experience the gripping story, told both in-game and through animated cinematic story scenes between the action. Who can be trusted? How far will Shadow go to protect his clan and the one he loves?
- Pulse-pounding soundtrack by Enrique Martin, produced by Jake Kaufman.
Only you can unlock the secrets to your clan’s ancient powers in Cyber Shadow, the quintessential Ninja Action game.
Features
- Dash, slice, and leap through masterfully designed levels filled with sharply honed ninja platforming action.
- Authentic 8-bit presentation with hand-crafted sprites, a detailed pixel aesthetic, and perfect controls. Modern touches like fluid animation, multi-layered parallax backgrounds, and evolved game design.
- Take down more than a dozen apocalyptic bosses, from enormous war machines to your synthetic clan rivals.
- Relive the authenticity of classic 8-bit challenge or experience it for the first time.. with an added convenience or two.
- Rescue your clan to unlock permanent Ninjutsu skills and abilities, combining them seamlessly as only the warrior of legend could.
- Search for secrets as you explore the ruined world. Return to your old haunts to find supplies, items and upgrades.
- Experience the gripping story, told both in-game and through animated cinematic story scenes between the action. Who can be trusted? How far will Shadow go to protect his clan and the one he loves?
- Pulse-pounding soundtrack by Enrique Martin, produced by Jake Kaufman.