Interview mit Yuji Naka (Sonic Team) Heropic

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Interview mit Yuji Naka (Sonic Team)

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Kommt Phantasy Star Universe auch für die PSP?

Letztes Jahr zeigte Sega auf der E3 in Los Angeles der erste Phantasy Star Universe (PS2, PC) Trailer. Nun, knapp ein Jahr später, führt die EGM ein Interview mit Yuji Naka vom Sonic Team, bei dem auch über die kommenden Konsolen und der PSP gesprochen wurde.
 
[quote]EGM: Could you briefly explain the history of the project?
 
YN: The series has now entered its fifth year, and this is the right time for a new start. Online RPG games are basically limited, but I want to move on and make a difference in the genre. I spent a very long time on the PS series, and we've spent many years and we've gathered a lot of feedback from the users. So, we certainly have a lot of stuff to include in the game.
 
EGM: Did the PS2 HDD support dropping affect your plans?
 
YN: I'm not going to change my mind, and Sony will still support our network game, even without support for the HDD. Actually, I haven't even shown this game to Sony yet...you're the first people outside the company to see it. Nobody even knew what platform it was going to be on until today.
 
EGM: It's rather late in the PS2's life cycle...any chance of porting this to other systems?
 
YN: I'm not quite sure yet...the PS2 is the hardware with the biggest market right now, and the next-generation platforms won't have a very large installed base at first. It would be fairly risky to launch an online game for these new systems too early.
 
EGM: What has been the greatest challenge in PSU's development?
 
YN: Actually, we're still in the middle of development, and the most difficult part of making an online game is making the network stable. So the hardest part is still to come, about one or two months before the game is finished.
 
EGM: What will you do about cheaters?
 
YN: We have experienced the cheaters for five years, so we've piled up a lot of know-how of how to deal with them. I think our security is pretty high, nearly 100%. The PSU security will be like that of PSO: BB with server-side characters and info.
 
EGM: Could you share some of your memories of working on the original Phantasy Star games?
[i]
YN: From the beginning of the series, I always wanted to surprise users -- to make something unique and creative, and I kept that as my design philosophy all these years. I still advise my producers to make something new and interesting. Because I felt like this, that's why I've been able to keep creating games for 21 years.[/i]
 
EGM: The Sci-fi theme makes PSU unique&do you enjoy the sci-fi theme personally?
 
YN: I do enjoy that type of atmosphere, and you see that most of the RPG games are set in the middle ages with an ancient atmosphere, but I wanted something set in space, in the future. Everybody likes Star Wars, and everyone has a curiosity about the future.
 
EGM: Sonic Team's GC games have done very well in the U.S. Will you continue to support GC?
 
YN: I want to continue to support GameCube, and I'm currently developing a title for it.
 
EGM: PSP and DS are both out now -- how do you feel about each one?
 
YN: As Sony says, the PSP is a portable PlayStation: You can play PlayStation games anywhere without having to use a TV. It's a very nice platform. But the DS has added two all-new factors to have fun that no one has ever done before, so Nintendo has created an interesting, innovative way to play games.
 
EGM: Do you think a game like PSU would work on a handheld?
 
YN: I literally don't think it's possible to put PSU on PSP, as we're using the full power of the PS2. But if the network gets better and it's stable, maybe we could conceive of porting PSO to PSP. It's very interesting, but we don't have enough people to do that at this point.
 
EGM: What about a mini-game for PSU where you put it on the PSP, maybe where you play as your helper robot?
[i]
YN: That's a very interesting idea. If we could do that, we'd love to. We haven't gotten official information from Sony, but looking at information from the outside, it does appear that you can download things from a PS2 game to a PSP, so if that's possible, we'd like to do something like that. If everyone tells Sony that it's a cool idea, maybe they will let us do that in order to make games more fun. Right now, the PSP has a lot of functions that people don't fully understand, like the ability to play games from the memory stick...Sony is being very careful so that people don't start pirating games.[/i][/quote]
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