The Witcher 3: Wild Hunt - Teile des kommenden Patches bekannt Heropic

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The Witcher 3: Wild Hunt - Teile des kommenden Patches bekannt

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1.04 auf Konsolen, 1.05 auf PC

Im Laufe der Woche werden neue Patches zu The Witcher 3: Wild Hunt erscheinen. CD Projekt RED gab gestern einige Details zum kommenden Update bekannt und Teile des Change-Logs. Für PC wird Patch 1.05 morgen oder am Mittwoch erscheinen, für die beiden Konsolen erscheint 1.04 voraussichtlich ein paar Tage später, je nachdem wie lange die Zertifikation braucht.
 
Auf folgende Änderungen und Verbesserungen kann man sich jetzt schon freuen.
 
- Geralt will not longer interact with candles near chests and other interactive elements.
- General stability and performance improvements
- Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
- Improved camera smoothness
- Performance improvements during some cutscenes.
- Fixed case where game was crashing on loading a save in certain situations
- Various bug fixes and user experience improvements in GUI panels.
- Fixed issue where some players were unable to run after Wandering in the Dark quest
- Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
- Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
- Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
- Fixed issue where Player was unable to move freely during Blindingly Obvious quest
- Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
- Fixed issue where Player could get trapped in Turseach castle ruins
- Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
- Fixed issue where Player was unable to talk or interact with certain NPCs
- Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
- Fixed issue where player was unable to use certain actions after Carnal Sins quest
- Fixed issue where Geralt was sometimes unable to mount Roach
- Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest.
- Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
- Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
- The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
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