Unlike those old days where creators devote themselves creating game in the cell, today's game development is more open to public. (cont)
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 25, 2013
We try to create detailed directions by doing focus test repeatedly w users from the world. This is one of the intentions founding LA studio
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 25, 2013
Although, you can't expect excitement by providing what all users wished. Betrayal in good way w/i acceptable limits is needed. (cont)
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 25, 2013
Because game is entertainment. But as long as it is an interactive, we need to adjust controls & systems reflected to the time we live today
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 25, 2013