Neuer Patch zu Driver: San Francisco veröffentlicht Heropic

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Neuer Patch zu Driver: San Francisco veröffentlicht

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Verbesserungen und Bugfixes für Tanner's Abenteuer ...

Mit Vollgas in San Francisco fahren: Das Entwicklerstudio Ubisoft hat nun zu Driver: San Francisco einen neuen Patch veröffentlicht. Der Changelog sieht wie gefolgt aus:
 
[quote]GAMEPLAY CHANGES
 
- Online Gameplay: Any players joining a game already in-progress will be given sufficient ability to shift immediately.
 
- Online Gameplay: Improved gameplay balancing in Tag mode by reducing tag car performance under certain conditions
 
IMPROVEMENTS
 
- Added additional statistic synchronisation points so website statistics more closely match current progress.
 
- Improved traffic variety in Splitscreen Freedrive, Tag and Trailblazer
 
- Improved traffic variety in freedrive after game completion.
 
- Online: Improved randomisation of route selection where certain modes would always start their first game with a more limited route variety
 
- Online: Improved player icons and vehicle images loading.
 
- Online: Reduced lag/teleport issues observed when players join a session
 
- Online: Improved reward images display when increasing multiplayer LVL.
 
- Online: Improved session join score by re-assessing it if the leading player disconnects.
 
FIXES
 
- Fixed single-frame camera cuts evident in some film-director replays.
 
- Fixed progression display of "connoisseur" achievement in the game "Achievements" menu under "Extras"
 
- Fixed progression display of all fine-grain (>25 steps) achievements in the game "Achievements" menu under "Extras"
 
- Fixed a specific case of NAN values being sent in game to web data.
 
- Online: Fixed waiting screens displaying the next mode name incorrectly.
 
- Online: Fixed occasional crash when a large party joins a public Takedown match in progress, under certain conditions.
 
- Online: Fixed occasional issue where 7 players could enter a public match with a 6 player limit.
 
- Online: Fixed crash on returning to the main menu from online under certain conditions
 
- Online: Fixed player being disconnected from in-game party under certain conditions
 
- Online: Fixed issue where user spamming rapid shift on mode start would result in odd camera behaviour
 
- Online: Fixed occasional issue where qualifying mode timer would stick on 50 seconds and not decrease
 
- Online: Fixed issue where a wrecked vehicle with the TAG would sometimes display a blue highlight instead of red.
 
- Online: Fixed issue where a player can incorrectly be highlighted with the TAG icon under certain conditions.
 
- Online: Fixed occasional crash during CTF gameplay.
 
- Online: Fixed issue where the incorrect player name could be displayed on the profile screen
 
- XBOX 360 ONLY: Online: added LVL banding filter to Free For All matchmaking to improve matchmaking (already implemented on PS3).[/quote]
Der Patch kann ab sofort für die PS3- und Xbox 360-Version heruntergeladen werden.
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