Bloodborne: Patch 1.04 veröffentlicht Heropic

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Bloodborne: Patch 1.04 veröffentlicht

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Change-Log inside

Am Wochenende berichteten wir schon über Details zu Patch 1.04 für Bloodborne. Am gestrigen Feiertag ist der Patch für das PlayStation 4 Spiel erscheinen und bringt einige Änderungen mit sich.
 
Das Update ist rund 300MB groß, den kompletten Change-Log findet ihr hier.
 

- By using password matching, you can now be matched regardless of level difference, and even with a hostile oath
- Conditions for the appearance of the insight store changed: it will appear when the player has one or more insight instead of 10
- Added a “blood chunk” item to the insight store (it will appear after playing the game up to a point).
- Up to 600 Blood vials and quicksilver bullets can now be stored in the storage
- Adjusted the strength of some enemies in some areas in new game plus
- Adjusted the resistance and vulnerability of some enemies to bolt and arcane attacks
- Changes made to how Beasthood accumulates. This increases duration and improves attack of beast mode
- Adjusted the effect of Beast Blood Pellet item
- Fixed a bug of the attack force of the Rifle Spear. In particular, it was fixed a problem with the use of Blood Gems
- Reduced the stamina use of the Kirkhammer
- Reduced the stamina use of the Logarius’ Wheel
- Increased the duration of Old Hunter Bone and reduced the use of Quicksilver Bullets
- Increased the duration of the effect of Tiny Tonitrus. Increased attack force. Attack force with low arcane will be higher.
- Increased the duration of the effect of Augur of Ebrietas. Attack force with low arcane will be higher
- Reduced the Quicksilver Bullet cost for use of A Call Beyond
- Reduced the Quicksilver Bullet cost for use of Choir Bell
- Added Short Ritual Root Chalice to the insight store after completing the Pthumeru Chalice dungeon
- It’s possible to take advantage of the Short Ritual Root Chalice from an earlier stage of the game
- Added a random rewards when killing a Chalice dungeon boss. They will now drop a random Blood Gem in addition to weapon enhancement materials
- Different depths of Chalice Dungeons will now drop different Blood Stones

-Depth 1: Blood Stone Shard
-Depth 2: Twin Blood Stone Shard
-Depth 3: Twin Blood Stone Shard and Blood Stone Chunk (Rare)
-Depth 4: Blood Stone Chunk
-Depth 5: Blood Stone Chunk and Blood Rock (Rare)
- Increased the level of Blood Gems available in Depth 1-3 Dungeons
- Increased the amount of Blood Echoes dropped in Chalice Dungeons
- Co-op partners joining a cursed dungeon will only see their HP reduced by 50%, and not by 65% as it was before
- When starting co-op in a chalice dungeon, you will now spawn in the lantern room
- Weapons with special names like “uncanny” and so forth can now be purchased from the Bath Messengers once found
- Adjusted the brightness of the screen when finding a pool of Blood Echoes on the ground
- Corrected the bug that disconnect you from online mode when in stand-by
- Corrected a bug that caused enemies not to be displayed correctly for co-op guests when moving fast
- Further tweaks and bug fixes
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