Zirka 4GB großer Patch zu Aliens: Colonial Marines angekündigt Heropic

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Zirka 4GB großer Patch zu Aliens: Colonial Marines angekündigt

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Besitzer der PC-Version können den Patch ab sofort herunterladen; die Patch-Version für die Konsolen wird demnächst folgen ...

Gearbox und Sega haben jetzt einen sehr umfangreichen Patch für das Game Aliens: Colonial Marines angekündigt. Besitzer der PC-Version können den Patch ab sofort herunterladen; die Patch-Version für die Konsolen wird demnächst folgen. Der Patch wiegt zirka 4GB und bringt neben etlichen Bugfixes auch "visuelle Verbesserungen" (sprich Texturenauflösungen) und eine verbesserte KI. Der Changelog vom PC-Patch sieht wie gefolgt aus:
 
General

- Improved texture resolution.
- Various visual improvements.
- Added mouse smoothing to options menu.
- Fixed crashes tied to launch and motion tracker.

- Added additional safeguards to better protect save data.
- Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party.
- Addressed several scenarios under which players could spawn without a weapon.
- Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
- Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
- Smart Gun animation now properly tracks targets.
- Addressed some instances where Xenos would display erratic animations.

- Increased light radius for player's shoulder lamp.
- Adjusted aim assist to better reflect player input.
- Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
- Addressed issues with players not spawning into a level properly.

- Fixed a marine player invincibility exploit.
- Resolved several instances where players could walk or fall outside of maps.
- Addressed an issue where Ripley's Flamethrower (bonus content) would sometimes fire continuously without player input.
- Fixed an issue that could cause localized text to sometimes display incorrectly.
- Addressed an issue where weapon ammunition was not always highlighted properly.

- General user interface improvements.
- Miscellaneous bug fixes.

Campaign

- Tweaked enemy and friendly AI to be more aggressive and responsive.
- Modified campaign difficulty to account for improved AI responsiveness.
- Improved enemy collision detection regarding doors and Power Loader.
- Addressed some issues that could cause improper warping for co-op players.
- Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
- Players will no longer bleed out immediately when downed in a Power Loader.

Versus

- Fixed issues that could cause clients to report inaccurate results and statistics.
- Addressed instances where a map would appear to "pop in" when loading into a new match.

- New Xeno appearance customization added.
- Multiplayer teams should now correctly auto-balance between rounds.
- Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10 to 20 seconds.

- Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
- Crusher pick-ups now correctly appear as highlighted for clients.
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