What is that Chip? It smells like Rule Changes: 2
This update is mainly to help out with the massive influx of new players. We are introducing a new training mode. This mode matches you with a team and puts you in a Super Crossfire game without an enemy team. Training mode gives out greatly reduced Combat Credits and XP but provides players with the opportunity to learn the game and help each other learn. There is a much bigger training mode coming later. Practice games are now Custom Games that will require 10 players to start and the game options will expand in the future.
As always, feel free to leave us feedback at
http://www.uberent.com/forums! If you have issues please email
support@uberent.com.
The current version is: 35080. If you don't have this version, please restart your game.
New Rules
Added Training Mode
Practice Mode has been replaced with Custom Game mode.
Only the team leader can invite in Custom Game mode.
Friend list will now sort alphabetically.
All of the Starburst and Twilight weapons have been retired and marked as 'Classic'. They will appear in gold text if you own one and will be marked as classic in the description. Congratulations, you now have a rare weapon!
Bug Fixes
Fixed Mascot music not playing.
Fixed Chickey Cantor music not playing.
Fixed team selection in Custom Games from not being respected.
Fixed region counter not being able to display past 999.
Fixed the high amount of light reflection on TF2 items.
Products
Death Dodger: Fixed incorrect data in the description.
Health Inverter: Life Steal Amount: 0.25 -> 0.1
Downtown Spunky Arena
Continued art improvements.
Assassin
Cardboard Tube Samurai: Fixed descriptions of Sword and Dagger.
Combat Girl
Combat Healer: Base Money: 0.0625 -> 0.025
Combat Healer: Fixed issue that caused it to not connect to Slims.
Karl
New Uniform: Gentleman Karl.
Support
Heal Gun: Base Heal Money: 0.25 -> 0.1
Heal Gun: Fixed issue that caused it to not connect to Slims.
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