Xenoblade hat imo für Wii die beste Grafik. Wirklich wunderschön und definitiv über Ps2.
Xenoblade hat imo für Wii die beste Grafik. Wirklich wunderschön und definitiv über Ps2.
"The world will never cease to forgive my actions!"
Why, you ask? That's right, it is because I am... Beautiful!!!
Spoiler!
Most Wanted
~Final Fantasy Versus XIII~||~Lightning Returns: Final Fantasy XIII~|| ~One Piece Pirate Warriors 2~
Einigen wir uns auf detailarme Grafik![]()
Einer dem Dunklen Herrn in dunklem Büro; Im Lande Valve, wo die Dämpfe drohn. Ein DRM-Dienst, sie zu knechten, sie alle zu finden; Ins propritäre Framework zu treiben und ewig zu binden; Im Lande Valve, wo die Dämpfe drohn.
Miese Grafik? Also ich hab auf noch keinem einzigen Game überhaupt auf Konsole solche gigantischen Areale mit absolut ungetrübter Weitsicht und so minimalen Ladezeiten gesehen. (Mal abgesehen wie schick das alles auch noch aussieht)
So wie die Wii hier ans Limit getrieben wird, wurde noch keine einzige Konsole getrieben. Riesen Lob an Monolith Soft und Hut ab vor der Wii.
Eryth Sea bei Tag oder Nacht ist für mich DAS schönste und eindrucksvollste Erlebnis, das ich je in einem Spiel erlebt habe -Punkt-
Ihr wisst schon was ich meine, die Modelle und die Texturen![]()
Einer dem Dunklen Herrn in dunklem Büro; Im Lande Valve, wo die Dämpfe drohn. Ein DRM-Dienst, sie zu knechten, sie alle zu finden; Ins propritäre Framework zu treiben und ewig zu binden; Im Lande Valve, wo die Dämpfe drohn.
Ja die sind halt Wii bedingt nicht das beste mir reicht es aber^^
"The world will never cease to forgive my actions!"
Why, you ask? That's right, it is because I am... Beautiful!!!
Spoiler!
Most Wanted
~Final Fantasy Versus XIII~||~Lightning Returns: Final Fantasy XIII~|| ~One Piece Pirate Warriors 2~
Alles was ich sagen wollte ist das Xenoblade nicht wie ein Hochglanz Spiel aussieht, und das ist auch gut so, weil die Entwickler sich auf das konzentrieren konnten was wirklich wichtig war. Deshalb will ich auch keine aufgebohrte Version von Xenoblade haben.
Einer dem Dunklen Herrn in dunklem Büro; Im Lande Valve, wo die Dämpfe drohn. Ein DRM-Dienst, sie zu knechten, sie alle zu finden; Ins propritäre Framework zu treiben und ewig zu binden; Im Lande Valve, wo die Dämpfe drohn.
Wenn ich das alles so lese und mir das Gewinnspiel anschaue bekomme ich wieder richtig Lust auf das Game. Bin gerade bei den Hochentia und mich hat ein wenig die Motivation verlassen, da ich eigentlich alle Nebenquests machen wollte, aber bei denen steht das sie bald ablaufen. Vielleicht werde ich aber einfach nächste Woche weiterzocken und die Quests liegen lassen. Ich hoffe damit kann ich dann leben![]()
Mein neuer Gamesblog, schaut mal rein ^_^
Daxtergames Blog
Aktuelle Einträge: Zu Nintendo Direct mit 3DS XL
Einer dem Dunklen Herrn in dunklem Büro; Im Lande Valve, wo die Dämpfe drohn. Ein DRM-Dienst, sie zu knechten, sie alle zu finden; Ins propritäre Framework zu treiben und ewig zu binden; Im Lande Valve, wo die Dämpfe drohn.
loneliness + alienation + fear + despair + self-worth ÷ mockery ÷ condemnation ÷ misunderstanding x guilt x shame x failure x judgment n=y where y=hope and n=folly, love=lies, life=death, self=dark side
Klick mich für: Vierfarb-Träume - SpOOkyOs Comic-Blog
awesome trailer is awesome <--- Klick mich
Gewisse Genres werden kürzer aber das habe ich bei RPGs noch nicht erlebt.
"The world will never cease to forgive my actions!"
Why, you ask? That's right, it is because I am... Beautiful!!!
Spoiler!
Most Wanted
~Final Fantasy Versus XIII~||~Lightning Returns: Final Fantasy XIII~|| ~One Piece Pirate Warriors 2~
-I am the Lord of the Deadside! - Shadow Man
-If all those on Olympus would deny me my vengeance, then all of Olympus will die! - Kratos
-Nothing breaks harder than ice! - Sub-Zero
Hab gerade nem Kumpel das Ende und diverse relevante Szenen gezeigt ... Typischer Playstation zocker ... seit ps1 ... naja zwischenzeitlich ne 360 gehabt ... egal ... der hat gänsehaut bekommen , und das immer und immer wiederNun will er die WiiU ... und vor allem Xenoblade darauf zocken
![]()
wenn du da grade zum ersten Mal bei den Hochentia bist, musst du dir sowieso keine Gedanken machen.
Die Quests verfallen erst kurz vor Ende des Spiels, hast noch einiges vor dir, ehe das passiert und kannst entsprechend erstmal mit der Story weitermachen, bis du wieder Lust auf Sidequests hast.
Davon abgesehen würde ich die Quests sowieso nicht alle machen... Xenoblade hat viel zu viele davon, um sich einen 100% Spielstand vorzunehmen imo.
"Und am achten Tag erschuf er Mario Galaxy"
Dann vertraue ich euch einfach mal und lege es ab nächster Woche wieder in die Wii. Bevor ich TLS und PT bei CW gewinne muss ich ja Xenoblade durchhaben![]()
Mein neuer Gamesblog, schaut mal rein ^_^
Daxtergames Blog
Aktuelle Einträge: Zu Nintendo Direct mit 3DS XL
Blistered Thumbs Review (10/10)
http://www.blisteredthumbs.net/2012/...cles-review/2/
"The world will never cease to forgive my actions!"
Why, you ask? That's right, it is because I am... Beautiful!!!
Spoiler!
Most Wanted
~Final Fantasy Versus XIII~||~Lightning Returns: Final Fantasy XIII~|| ~One Piece Pirate Warriors 2~
Why Xenoblade Chronicles HAD to look like shit
This week, Game Informer guest editor Chris "Warcraft" Kluwe confessed that Xenoblade Chronicles wanted to make him punch a kitten. However, it wasn't due to the game being bad, it was due to him loving it, and the resulting frustration that it was on the graphically inferior Wii.
"The graphics. Dear god, the graphics," he wrote. "I can’t decide whether the technical capabilities of the Wii make me want to projectile vomit or take a 12-gauge to my television, and it makes me angry enough to mail a severed unicorn head to Nintendo’s main office because this game deserves better.
"It deserves better than gasping fish mouths bobbing up and down through beautifully crafted dialogue. It deserves better than jagged edged fuzzy textures comprising a breathtaking landscape set within the body of a fallen god. IT DESERVES BETTER THAN WHAT YOU’VE FORCED THIS GAME TO BE, NINTENDO."
Here's the thing, though. Had the game been on Xbox 360, PS3, or the inevitable Wii U, I don't think it would have been better. In fact, I sometimes fear that the Wii represents the swan song of the Japanese RPG as we know it.
Let's face it -- games are ridiculously expensive to make. Expensive to the point where the entire business model looks pretty damn broken. We have developers decimating their workforces or even closing down before or after releasing a major "AAA" title. We have games costing millions of dollars to make, and publishers expecting success on par with Call of Duty in exchange for their investments. Games are big business, throwing big money around, and graphics are a huge part of that system.
As games get prettier, they tend to get more expensive. Building new engines to take advantage of graphically insane consoles and computers takes time, effort, and lots of cash. It also tends to require some restrictions on what you can do with your game. For example, Gears of War still looks pretty damn lovely, but its action takes place within very tight and linear corridors. Had the game opened up, it would have had to have taken a graphical hit.
The only game that has managed to look amazing and retain large environments has been Crysis, but it is still an anomaly in this industry. There are few studios capable of what Crytek is capable of. Certainly, there are few makers of traditional RPGs with the cash and the resources for that kind of craziness.
Huge games like The Elder Scrolls V: Skyrim can look pretty thanks to good art direction, but they're also damn glitchy, and have to cut corners by reusing textures and environments. They're almost pieced together like LEGO constructs, with pre-made building blocks pieced together, and you can clearly see the proverbial puppet strings if you look at it long enough. It gets the job done, but it's a very Western thing. It's not the long, huge, open, varied, handcrafted kind of chicanery we're used to from Japanese role-playing games.
For an example of what the high definition generation has done for the genre, one need look no further than Final Fantasy XIII. The game took over half a decade to make, and whether you like it or not, there's no denying that it still lacks the scale of past Final Fantasy games. I got a lot more out of the comparatively ugly Final Fantasy VII than I'll ever get from XIII. A greater sense of freedom, a longer time spent playing, and a far deeper sense that I was part of a large, fully realized world.
By its own admission, Square Enix has struggled to get everything it wants in a Final Fantasy while also providing the kind of visuals we expect this generation. No less than an entire game's worth of content was cut from Final Fantasy XIII, because the size had to be kept down. Square has also said in the past that HD technology is too demanding to make the kind of big JRPGs we used to enjoy, and this demand is also the reason why we haven't had any confirmation of an HD remake for Final Fantasy VII.
Final Fantasy VII took up to four years to produce, but Yoshinori Kitase suggested that it would take over a decade to get VII looking as good as XIII. It makes sense -- VII is simply a far bigger game, far more ambitious than XIII in every way (outside of graphics). There's a reason why so many good JRPGs have found homes on portable systems like the DS and PSP, rather than home consoles. You can actually make traditional experiences there, without the crippling graphical expectations holding them back.
This is why I am saddened when I see someone complain about Xenoblade Chronicles being on the Wii. I feel that if we'd had it on any other system, it wouldn't be Xenoblade Chronicles anymore. Yes, the graphics are muddy and jaggy (I started playing it without glasses to make it look smoother!) but I don't think I'd have had it any other way. To get those sprawling open fields full of monsters, to get that wonderful level of variety and intricate world design. To get that huge experience and the sense of a world that truly was alive, I think Xenoblade needed to be on a system where there was no pressure to produce visuals on par with Crysis or Final Fantasy XIII. You can keep your prettier graphics -- I want a better game!
The Wii was a great place for mid-sized developers, and while the system never quite realized its potential as an oasis of creativity, I nonetheless appreciate the titles we've seen on it. I think games like Xenoblade Chronicles and The Last Story have only been possible because the Wii "holds them back" in the visual department. The precious visual department holds games back in every other way. As much criticism as the Wii has had (and I've shared mine over the years), I will be grateful for it standing as the last bastion of the term, "gameplay over graphics."
The Wii lacking HD output has, in my opinion, been a good thing in the long run. Without that expectation for high definition visuals, it's allowed developers without Square-levels of money to focus on creating good games first, and worrying about the juicy eye candy later. It's the kind of focus that few games on the Xbox 360 and PS3 could dream of getting away with. Yes, when you upscale a Wii game to HD it tends to look much better, but the fact that the upscaled version isn't the expected version eliminates the consumer's demand for ridiculously pretty games and allows the developer to focus on what really matters. When we play a PS3 game, we expect it to look very good, unless it's a budget game (which carries its own stigma). When we play a Wii game, we're expecting something far less flashy. I can't imagine the relief such reduced expectations must be for some studios.
I am a little worried about the Wii going away, replaced as it inevitably shall be by the high definition Wii U. I'm worried that the makers of Japanese RPGs with modest budgets will no longer have anywhere to go if they want to make an ambitious game on a home console without getting snubbed. The handheld market will truly become their only sanctuary. At least until game development gets significantly cheaper, and I don't see that happening anytime soon. Not with modern technology consistently pushing the goal posts back.
Games like Xenoblade Chronicles have to look like shit. They have to make Game Informer editors want to punch kittens. If they didn't, they wouldn't be the same games anymore. Yes, they'd look nice -- and I love a gorgeous game as much as the next person -- but they wouldn't be all they could have been. To think that a game's potential is only unlocked when it reaches a certain graphical quality is a little blinkered, if you ask me. As far as I am concerned, Xenoblade Chronicles reached its potential, and it did so because it was focused on being a game, as opposed to an art department's masturbation session.
Soon, those who have spent years complaining about Wii games not being in HD will get their wish, and we'll have HD games forevermore.
I hope they like the imprisoned, neutered, but oh-so pretty games they were asking for.
________________________________________________
Quelle:
http://www.destructoid.com/why-xenob...t-226518.phtml
Einer dem Dunklen Herrn in dunklem Büro; Im Lande Valve, wo die Dämpfe drohn. Ein DRM-Dienst, sie zu knechten, sie alle zu finden; Ins propritäre Framework zu treiben und ewig zu binden; Im Lande Valve, wo die Dämpfe drohn.
Kann diesem Geschreibsel nicht so wirklich viel abgewinnen.
Ja, auch auf X360 hätte mich ein Xenoblade beeindruckt - und ja, es wäre auch in dieser Form (Umfang + HD-Texturen) auf einer X360/PS3 möglich.
Woher kommt eigentlich dieser Blödsinn, dass tolle (HD-)Grafik = weniger Inhalt bedeuteut![]()
-I am the Lord of the Deadside! - Shadow Man
-If all those on Olympus would deny me my vengeance, then all of Olympus will die! - Kratos
-Nothing breaks harder than ice! - Sub-Zero
Es liest sich mehr nach: "Auf HD-Konsolen wäre ein Xenoblade in dieser Form nicht möglich gewesen!" - dem widerspreche ich.
Ein Xenoblade hat sicherlich nicht nur 1 Euro in der Entwicklung gekostet und nicht alle HD-RPGs sind so linear wie FF XIII.
Ich hatte schon vorher mit Blue Dragon oder The Last Remnant extrem viel Spaß (beides technisch keine Überkracher, aber hatten auch viel Inhalt zu bieten) - jetzt nur speziell auf HD-JRPGs bezogen.
Es liest sich leider so, als ob dieser Mensch nur irgendwelches Fanboy-Wunschdenken untermauern/verbreiten will.
Ich sage sogar, dass das nächste JRPG von Monolith auf der WiiU genauso oder gar noch mehr Inhalt vorweisen wird - trotz des HD-"Fluchs".
-I am the Lord of the Deadside! - Shadow Man
-If all those on Olympus would deny me my vengeance, then all of Olympus will die! - Kratos
-Nothing breaks harder than ice! - Sub-Zero
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